Book Details

A Course in Networks and Markets : Game-theoretic Models and Reasoning
The book introduces basic concepts from game theory and graph theory as well as some fundamental algorithms for exploring graphs. These tools are then applied to analyze strategic interactions over social networks, to explore different types of markets and mechanisms for networks, and to study the role of beliefs and higher-level beliefs (beliefs about beliefs). Specific topics discussed include coordination and contagion on social networks, traffic networks, matchings and matching markets, exchange networks, auctions, voting, web search, models of belief and knowledge, and how beliefs affect auctions and markets. An appendix offers a “Primer on Probability.” Mathematically rigorous, the text assumes a level of mathematical maturity (comfort with definitions and proofs) in the reader.
I Games and Graphs
1 Game Theory
2 Graphs
3 Analyzing Best-Response Dynamics
4 Coordination in School Networks
5 Contagion in Social Networks
II Markets on Networks
6 More on Graphs: Flows and Matchings
7 Taffic Network Games
8 Matching Markets
9 Exchange Networks
III Mechanisms for Networks
10 Mechanism Design and Auctions
11 Voting: Basic-Notions
12 Voting: Barriers and Ways around Them
13 One-sided Matchings:House Allocation Problems
14 Two-sided Matchings:Stable Marriages
15 Web Search
IV The Role of Beliefs
16 The Wisdom and Foolishness of Crowds
17 Knowledge and Common Knowledge
18 Common Knowledge of Rationality
19 Markets with Networks Effects
V Appendix
A A Primer on Probability
Bibliography
Index

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